An interesting observation

Discussion in 'TTT Discussion' started by Serious Lawyerbot, Mar 29, 2015.

  1. Serious Lawyerbot

    Serious Lawyerbot Supporter

    NOTE: NOBODY WAS RDMED IN THE MAKING OF THIS THEORY
    Around 40 seconds it starts.
    Screenshot below shows very specifically that grenades pulled before death will show up in the logs as thrown after death.

    Let me explain what i have observed recently. So what i observed recently was that holding a frag grenade in itself doesn't have a special animation. HOWEVER when you pull the pin it will give the animation of holding the frag grenade like you hold a crowbar. Now what i am trying to prove with this is that this cannot be in (large) capacity for loophole trolling because it only affects the frag grenade. Any other grenade would give no indication or warning of it being thrown.

    An example that was gladly given by @Chaotic
    [​IMG]
    I was killed then immediately afterward the nade registered. Or the discombob for example.

    If you test this in game it is a way to stop the poor mans jihad... at least give a chance at it.

    Tagging @Darktooth @Muffin @Sir Lemoncakes @Highwon @MrEvanJ | SP @BmTron @Big Al @Disruptionz @Hirari @Sinz

    Just tagging admins for this rather lacking proof of concept. And for opinions over this.

    Specific rule ideas i had to stop loophole trolling on this is to kill the player before they throw it otherwise the reasoning is void but thats iffy as is so again i want some input.
     
    Last edited: Mar 30, 2015
  2. tz-

    tz- feelin it VIP Emerald

    I'm almost positive it works for all gernades...
     
  3. Serious Lawyerbot

    Serious Lawyerbot Supporter

    No for all other grenades besides the frag its the same as being neutral about it. What makes the frag grenade an exception is how its held like a crowbar when the pin is pulled.

    All other grenades pulled or not will hold it close to their chest like a c4 animation looks before planting.
     
  4. BigBoyMansion

    BigBoyMansion Banned

    I haven't seen the cooked frag held differently. Maybe I am just not as observant as you are.. I will probably end up testing it out.

    (Silent Jihad/Poor Man's Jihad FTW)
     
  5. Serious Lawyerbot

    Serious Lawyerbot Supporter

    I am planning to end the reign of poor mans jihad!
     
  6. tz-

    tz- feelin it VIP Emerald

    I've seen it happen with the frag, however I also thought it worked with the other grenades as well. I guess not.
     
  7. CDriscoll

    CDriscoll Lemme advise you VIP Bronze

    What do you think should or should not be done about it? Is it a matter of abuse, I don't really understand?
     
  8. Serious Lawyerbot

    Serious Lawyerbot Supporter

    As the title says its an interesting observation that has come to light. It is for those rare situations i might add. Nothing too too special.
     
    • Like Like x 1
  9. CDriscoll

    CDriscoll Lemme advise you VIP Bronze

    Ah, I was confused about your intentions with this thread haha. It's a cool find, easier to kill those who throw frags now.
     
  10. Serious Lawyerbot

    Serious Lawyerbot Supporter

    getting vidya evidence to support my claims

    Edit: Turns out it works for all nades
     
    • Useful Useful x 1
  11. Dexter

    Dexter SGM's Resident Former Rage Mod VIP Emerald

    If this is true, it'd still be RDM if you kill someone after they 'Pull The Pin', but haven't thrown it yet. This is similar to a report where a T killed a Innocent, but the Innocent had 'Pulled The Pin' prior to being killed, in this case the frag would now be a Martyrdom Grenade and would kill the T.
     
    • Disagree Disagree x 3
  12. Finn

    Finn Human VIP

    Tagging admins he says. Rude dog.
     
  13. DocFox

    DocFox The Best Is Yet To Come VIP Silver Emerald

    That wouldn't be true. This would essentially end up being deemed a traitorous act with the intent to throw a grenade. Throwing a grenade is traitorous essentially because we can say "pulling the pin on a nade is traitorous" and see players kill others for what they assume is pulling the pin.

    I actually think this is a new animation, because before it would just have the holding animation prior to throwing.

    The take away from this is that it will be considered a traitorous act. Once you pull the pin, it will explode. It will show that way in the logs, as well.
     
    • Agree Agree x 1
  14. Arcanius

    Arcanius Oh, you like it there VIP

    There is no turning back after pulling the pin of a frag.
     
  15. BigBoyMansion

    BigBoyMansion Banned

    I think you can switch out of it. I'm not sure though.
     
  16. Finn

    Finn Human VIP

    Nope.
     
  17. Dexter

    Dexter SGM's Resident Former Rage Mod VIP Emerald

    "...with the intent to throw a grenade."

    That would be suspicion.That's like making plans to rob a store or kill someone, you haven't done it, but you're getting ready to do so.

    Throwing a Grenade, in my opinion, is, well, throwing one meaning it has left from your possession, you no longer have it in your hands.

    If logs show up as throwing a grenade once the pin has been pulled, I'll stop right here and accept it, but if it doesn't, then well, I'm right.
     
    • Disagree Disagree x 2
  18. Serious Lawyerbot

    Serious Lawyerbot Supporter

    Im so sorry! But really here's the intention: Someone pulls the pin, its inevitable they will throw it. This isn't Counter Strike Global Offensive where you could switch out of a pulled pin because mechanics wise Garry's Mod TTT is different. And yes these are new animations i noticed. Probably the new update by garry if anything.
     
  19. Zikeji

    Zikeji Repoleved VIP Emerald

    He worded it wrong. Once the player's arm goes up while holding the grenade it goes from "hey they may intend to throw the grenade" to "he's gonna throw it!". Once the arm goes up into the crowbar pose, it's 100% certainty the grenade will be thrown (provided their are no glitches down the line). It is no longer intent to throw a grenade, it is fact.

    I'm also fairly certain the logs show it from when they pull the pin. I will have test this out later.
     
    • Agree Agree x 1
  20. Serious Lawyerbot

    Serious Lawyerbot Supporter

    I got chaotic to test it as i died before it was thrown, the throwing itself is logged. The pin pulling isn't. Also it is physically impossible to switch weapons once you pull the pin so you have to throw the f**ker once you do. This will lead up to some interesting results in future STTT play. It was an interesting observation i made and a true one at that!